Delay - Stereo Delay Module¶
Note: This manual is AI-generated and will be updated progressively.
Professional stereo delay engine with multiple delay modes including Repitch, Fade, Reverse, and Ping-pong. Features Hermite interpolation for high-quality audio processing, inspired by Ableton Live.
Overview¶
Delay is a professional-grade stereo delay effect module offering four distinct delay modes with high-quality audio processing. It features adjustable delay time (0.010s to 5.000s), feedback, tone filter, modulation depth, and dry/wet mixing. The module also offers transition modes accessible via right-click context menu, making it suitable for various musical applications from subtle ambience to dramatic sound design.
Quick Start¶
- Connect audio source to AUDIO L/R INPUT
- Connect output to AUDIO L/R OUTPUT
- Select delay mode using MODE button (4 modes available)
- Adjust TIME knob to set delay time (0.010s to 5.000s)
- Use FEEDBACK knob to control repetition
- Use WET knob to balance between dry and delayed signal
Parameters¶
Main Controls¶
TIME (0.0〜1.0, default 0.5) - Delay time control (displayed in seconds: 0.001s to 5.000s) - Exponential curve for musical response - 12 o'clock position (50%) = 2.5 seconds - Range: 1ms to 5 seconds - CV input supported
FEEDBACK (0.0〜0.95, default 0.5) - Feedback amount for delay repetitions - Higher values create more echoes - CV input supported - Maximum 95% to prevent infinite feedback loops
WET (0.0〜1.0, default 0.5) - Dry/Wet mix ratio - 0.0: 100% dry (original signal) - 1.0: 100% wet (delayed signal only) - Equal-power crossfade used - CV input supported
TONE (0.0〜1.0, default 0.5) - Tone filter for delay feedback path - Lower values: Low-pass filter (warmer sound) - Higher values: High-pass filter (brighter sound) - CV input supported
MOD (0.0〜1.0, default 0.0) - Modulation depth (WOW effect) - Adds subtle pitch modulation to delay - CV input supported - Creates tape-like wow and flutter effects
Mode Selection¶
MODE BUTTON - Cycles through 4 delay modes: 1. Repitch: Delay time changes affect pitch (hardware-like behavior) 2. Fade: Crossfade between old/new delay times (Ableton Live style) 3. Reverse: Reversed playback of delay buffer 4. Ping-pong: Delay bounces between left and right channels
Mode lights indicate current mode: - Repitch Light: Repitch mode active - Fade Light: Fade mode active - Reverse Light: Reverse mode active - Ping-pong Light: Ping-pong mode active
Transition Modes (Right-Click Context Menu)¶
Right-click on the module to access Transition Mode options. These control how the delay time changes when the TIME knob or CV is adjusted:
Repitch Transition¶
- Delay time changes cause pitch shifts
- Hardware-like behavior
- Creates dramatic tape-stop effects
- Similar to vintage tape delays
Fade Transition (Default)¶
- Smooth crossfade between old and new delay times
- No pitch changes - uses multi-voice crossfade system
- Each voice reads at fixed delay time, transitions handled via crossfade
- 600ms crossfade time for artifact-free transitions
- Clean, professional sound
- Inspired by Ableton Live Fade Delay
Jump Transition¶
- Immediate jump to new delay time
- Can create glitchy/artifacts effects
- Useful for experimental sounds
- May produce clicks at transitions
Signal Processing Flow¶
- Input signal (L/R) enters delay buffer
- Delay time controls read position from buffer
- Transition mode determines how time changes are handled
- Tone filter applied to feedback path
- Modulation adds subtle pitch variation (if MOD > 0)
- Feedback sends delayed signal back to input
- Dry/Wet crossfade for output mixing
- Output signal (L/R) with delayed content
Delay Modes¶
Repitch Mode¶
- Delay time changes affect pitch
- Hardware-like behavior similar to vintage tape delays
- Creates pitch bend effects when TIME knob is modulated
- Clean, transparent sound at constant delay times
Fade Mode¶
- Standard stereo delay with smooth transitions
- Ableton Live inspired behavior
- Crossfade between old/new delay times
- No pitch changes when time is adjusted
- Suitable for traditional delay effects
Reverse Mode¶
- Reversed playback of delay buffer
- Creates unique, backwards echo effects
- Ideal for ambient and experimental sounds
- Can create psychedelic textures
- Improvements (v2.0.5):
- Reduced click noise at short delay times (<0.1s)
- Stable reverse playback quality with continuous mode
- 16kHz anti-aliasing filter removes high-frequency artifacts
Ping-Pong Mode¶
- Delay alternates between left and right channels
- Creates rhythmic, bouncing echo patterns
- Excellent for stereo separation
- Wide stereo imaging
CV Inputs¶
All CV inputs accept ±10V signals: - TIME CV: Modulates delay time - TONE CV: Modulates tone filter - FEEDBACK CV: Modulates feedback amount - WET CV: Modulates dry/wet mix
Usage Examples¶
Basic Delay Effect¶
- Set MODE to Fade
- Adjust TIME to desired delay (around 0.500s for medium echo)
- Set FEEDBACK to 0.3-0.5 for moderate repeats
- Adjust WET to blend delayed signal
Hardware-Like Repitch¶
- Set MODE to Repitch
- Select "Repitch" transition mode from context menu
- Adjust TIME to desired delay
- Use TIME CV to modulate delay time for pitch bend effects
- Set FEEDBACK to 0.4-0.6
- Use WET at 0.5-0.7
Ping-Pong Echo¶
- Set MODE to Ping-pong
- Adjust TIME for rhythmic echo (around 0.500s)
- Set FEEDBACK to 0.4-0.6
- Use WET at 0.5-0.7 for prominent stereo effect
Ambient Wash¶
- Set MODE to Fade
- Use longer TIME (1.000s to 5.000s)
- High FEEDBACK (0.7-0.8)
- Lower WET (0.2-0.4) for subtle ambience
- Add slight MOD (0.1-0.2) for warmth
Reverse Reverb¶
- Set MODE to Reverse
- Medium TIME (0.250s to 0.750s)
- Moderate FEEDBACK (0.3-0.5)
- Low WET (0.1-0.3) for atmospheric effect
Glitchy Jump¶
- Set MODE to Fade
- Select "Jump" transition mode from context menu
- Use TIME CV for rapid time changes
- Medium FEEDBACK (0.4-0.6)
- Creates glitchy, artifact-filled sounds
Tips and Tricks¶
- Self-Oscillation: Set FEEDBACK to 0.8-0.9 and TIME to create rhythmic patterns
- Ducking: Use external VCA to reduce wet level when input is loud
- Rhythmic Delay: Set TIME to match your tempo using external CV
- Stereo Width: Ping-pong mode creates wide stereo image
- Modulation: Small MOD amounts (0.05-0.15) add tape-like warmth
- Repitch Effects: Use TIME CV for dramatic pitch bend effects in Repitch mode
- Smooth Transitions: Fade transition mode is best for clean, professional results
- Hardware Character: Repitch transition mode creates vintage tape delay character
- Jump Glitches: Jump transition mode can create interesting artifacts and glitches
Time Display¶
The TIME knob displays delay time in seconds (0.010s to 5.000s). This makes it easy to: - Set precise delay times - Calculate musical divisions (e.g., 0.500s = ⅛ note at 120 BPM) - Synchronize with other modules
Technical Specifications¶
- Delay Modes: Repitch, Fade, Reverse, Ping-pong
- Transition Modes: Repitch, Fade, Jump (via context menu)
- Interpolation: 3rd-order Lagrange
- Anti-Aliasing: 16kHz lowpass filter (applied to all modes)
- Max Feedback: 95% (prevents infinite loops)
- CV Input Range: ±10V
- Delay Time Range: 0.010s to 5.000s
- Sample Rate: Up to 96kHz (system dependent)
- Default Transition: Fade
Notes¶
- The module automatically handles DC offset in feedback path
- Mode switching uses smooth transitions
- Right-click context menu provides transition mode selection
- Long delay times at high sample rates may use more memory
- Time display shows actual delay time in seconds
- Sync/Clock/Tap functionality has been removed
- v2.0.5 Update: Anti-aliasing filter added to all modes to reduce interpolation artifacts
- v2.0.5 Update: Reverse mode click noise reduced and stability improved